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NADER [O:rec.c:L] Interferes When Not Involved Ashwin Pitil (Lucre)
You have the power of annoyance. When not a main player, during any
challenge in which you are not allied with either side, you may add
your number of tokens in the Warp to the challenge total of either
side, thus altering the outcome of the challenge. Also, you may
prevent the player with the most Lucre from making a second challenge
after winning his first, including Machine. If two or more players
have the same amount of Lucre, they all are considered to have the
most. The number of Lucre you have is irrelevant.
History: Sacrificing their lives for the sake of rather controversial
political views, the Naders know that they will not conquer the galaxy
directly. Therefore, they have taken to undermining races that will
soon rule. With each carefully placed maneuver, the Naders slowly
waddle away their opponents until their green ways spread across the
galaxy.
Restriction: Use Only In A Game With Lucre
Notes: The recommended experience level for this power is Novice. This is a Rules type power.
Wild1: When not involved in the challenge at all, you may play
Reinforcement Cards for either side.
Super1: You may be an ally to add your tokens in the warp to the
challenge total.
Pro: All other players are limited to one challenge per turn.
Con: If you have the most Lucre, Nader cannot prevent you from taking
a second challenge. He uses his power on the player with the next
most Lucre.
Displayed 1 powers.
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